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| organic god |
Posted: Fri Jul 04, 2008 11:48 am Post subject: drawing 3D geometry |
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Forum Sophomore

Joined: 06 Feb 2008 Posts: 177 Location: The Pro Chair
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often when dealing with a geometry problem i draw a sketch. however i find it impossible to draw a 3D vector or point onto a piece of paper.
Does anyone know of any techniques or way around this problem.
I tried drawing a x,y and z axis but it didnt work surprisingly _________________ everything is mathematical. |
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| Harold14370 |
Posted: Fri Jul 04, 2008 1:36 pm Post subject: |
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 Forum Professor

Joined: 13 Apr 2007 Posts: 1675 Location: Pennsylvania
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| William McCormick |
Posted: Fri Jul 04, 2008 5:43 pm Post subject: Re: drawing 3D geometry |
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 Forum Professor

Joined: 03 Apr 2008 Posts: 1315
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| organic god wrote: |
often when dealing with a geometry problem i draw a sketch. however i find it impossible to draw a 3D vector or point onto a piece of paper.
Does anyone know of any techniques or way around this problem.
I tried drawing a x,y and z axis but it didnt work surprisingly |
It is hard to show 3D without loosing the actual angles involved to create the object. What looks like a 120 degree angle on paper is often a 90 degree angle in real life.
That is why you cannot just walk up to a house, take a picture, pop it into the computer and have the computer figure out how big a hand rail you need for the porch. There is just to much distortion, to much lost in two dimensions.
We usually make it up with text, dimensions or notes.
 Click on the image to view it at its original size
Sincerely,
William McCormick _________________ Warning: Any information contained in this post could be part of a conspiracy to make you stupid. So only use it if you understand it. Use at your own risk.
http://www.Rockwelder.com |
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| bit4bit |
Posted: Sat Jul 05, 2008 6:48 am Post subject: |
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 Forum Ph.D.

Joined: 14 Jul 2007 Posts: 625
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I learnt a way using single point and double point perspectives, which gives you nice neat 3D sketches, but not accurate scale models. For once, I agree with William, adding dimensions to a sketch gives you all the info you need. Personally I use Solidworks now...which is all you'll ever need for mechanical design. _________________ Chance favours the prepared mind. |
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| William McCormick |
Posted: Mon Jul 07, 2008 7:04 pm Post subject: |
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 Forum Professor

Joined: 03 Apr 2008 Posts: 1315
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| bit4bit wrote: |
| I learnt a way using single point and double point perspectives, which gives you nice neat 3D sketches, but not accurate scale models. For once, I agree with William, adding dimensions to a sketch gives you all the info you need. Personally I use Solidworks now...which is all you'll ever need for mechanical design. |
Could you create a little solid works drawing similar to mine, and show how solid works displays angles and such?
I would appreciate it.
Sincerely,
William McCormick _________________ Warning: Any information contained in this post could be part of a conspiracy to make you stupid. So only use it if you understand it. Use at your own risk.
http://www.Rockwelder.com |
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| bit4bit |
Posted: Tue Jul 08, 2008 10:32 am Post subject: |
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 Forum Ph.D.

Joined: 14 Jul 2007 Posts: 625
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 _________________ Chance favours the prepared mind. |
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| William McCormick |
Posted: Tue Jul 08, 2008 6:47 pm Post subject: |
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 Forum Professor

Joined: 03 Apr 2008 Posts: 1315
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| bit4bit wrote: |
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That is a nice 3D drawing.
I was wondering though, how does that programs tools for showing actual angles, either angles input manually or automatically look? Is it a time consuming thing or something simple?
I am assuming that solid works can output to cam (Computer Aided Machining/Manufacturing) applications? Or offers an interface to popular devices or standards?
Sincerely,
William McCormick _________________ Warning: Any information contained in this post could be part of a conspiracy to make you stupid. So only use it if you understand it. Use at your own risk.
http://www.Rockwelder.com |
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